﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Basics
{
    class Grass : DrawableObject
    {
        public Grass(Texture2D texture, Vector2 position) : base(texture, 0.9f)
        {
            this.Position = position;
        }
    }
}
